A Loose End
Quest data
LocationThe Prydwen
Rocky cave
The Institute
Given ByLancer-Captain Kells
RewardVisionary's T-60c helm
Technical
Editor IDBoSM04
Base ID000adce5
Related quests
previous:
Duty or Dishonor
leads to:
-
Liberty Reprimed

Virgil is constantly hostile. Power distribution is still as frustratingly vague as it was in Fallout 4, foundation supports regularly end up hovering on anything other than perfectly flat terrain (in a game set entirely in the Appalachians), and far more besides. Building anything in a friend's CAMP runs the risk of locking them out of. Nov 11, 2015 Watch out for the naw-vis terminals. For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled 'Having trouble with Virgil on glowing sea'.

A Loose End is a quest that can be obtained within the Commonwealth, in Fallout 4.

Synopsis

It is expressed that the Brotherhood of Steel considers Virgil to be a threat, even after his help in infiltrating the Institute. Eliminate him, and prove the Sole Survivor's loyalty to the war effort.

Walkthrough

  1. Lancer-Captain Kells will reveal that Virgil is considered a priority target for assassination, even after his help towards the BoS cause, and his death is a priority mission now for the Sole Survivor.
  2. Upon reaching the rocky cave, the Sole Survivor may choose from a myriad of options in how they want to deal with Virgil:
  3. Should Virgil already be dead, this quest can be immediately completed by informing Kells.
  4. The Sole Survivor may simply kill Virgil, which can be made relatively easier by curing him with the experimental serum. His turrets and protectron guardians must also be dealt with.
  5. Should the Sole Survivor lie to Virgil and tell him that the serum was destroyed, he can be convinced to go down without a fight, which also includes his guardians.
  6. The Sole Survivor may choose to lie for Virgil, in which he will remain in the rocky case.
  7. After reporting back to Lancer-Captain Kells, the Sole Survivor will be rewarded with a unique t-60c helm.
Fallout 4 quests
Main questsSole Survivor main questsWar Never Changes ·Out of Time ·Jewel of the Commonwealth ·Unlikely Valentine ·Getting a Clue ·Reunions ·Dangerous Minds ·Shattered ·The Glowing Sea ·Hunter/Hunted ·The Molecular Level ·Institutionalized
Institute main questsInstitutionalized ·Synth Retention ·The Battle of Bunker Hill ·Mankind - Redefined ·Mass Fusion ·Pinned ·Powering Up ·End of the Line ·Airship Down ·Nuclear Family
Brotherhood of Steel main questsReveille ·Fire Support ·Call to Arms ·Semper Invicta ·Shadow of Steel ·Tour of Duty ·Show No Mercy ·From Within ·Outside the Wire ·Liberty Reprimed ·Blind Betrayal ·Tactical Thinking ·Spoils of War ·Ad Victoriam ·The Nuclear Option (Brotherhood of Steel) ·A New Dawn
The Railroad main questsRoad to Freedom ·Tradecraft ·Underground Undercover ·Operation Ticonderoga ·Precipice of War ·Rockets' Red Glare ·The Nuclear Option (Railroad) ·Burning Cover
The Minutemen main questsWhen Freedom Calls ·Sanctuary ·The Sight ·Taking Independence ·Old Guns ·Inside Job ·Form Ranks ·Defend the Castle ·The Nuclear Option (Minutemen) ·With Our Powers Combined
Side questsMiscellaneous side questsBenign Intervention ·The Big Dig ·Confidence Man ·Curtain Call ·The Disappearing Act ·The Gilded Grasshopper ·Here There Be Monsters ·Long Time Coming ·Diamond City Blues ·The Devil's Due ·Emergent Behavior ·Human Error ·Kid in a Fridge ·Last Voyage of the USS Constitution ·Long Road Ahead ·Pull the Plug ·Special Delivery ·Emogene Takes a Lover ·The Secret of Cabot House ·The Silver Shroud ·Vault 81 ·Hole in the Wall ·Here, Kitty Kitty ·Short Stories ·The Marowski Heist
Institute side questsBuilding a Better Crop ·Plugging a Leak ·A House Divided
Brotherhood of Steel side questsThe Lost Patrol ·Duty or Dishonor ·A Loose End ·Getting Technical ·Blood Bank ·Reactor Coolant
The Railroad side questsBoston After Dark ·Memory Interrupted ·Butcher's Bill
Minutemen side questsThe First Step ·Raider Troubles ·Abernathy Farm: Retribution
Radiant questsPest Control: (location) ·Hypothesis ·Appropriation ·Reclamation: (location) ·Political Leanings ·Cleansing the Commonwealth ·Quartermastery ·Leading by Example ·Learning Curve ·Feeding the Troops ·Jackpot: (location) ·Concierge ·Weathervane ·Randolph Safehouse ·Variable Removal: (location) ·To the Mattresses ·Lost Soul: (location) ·A Clean Equation ·High Ground ·Kidnapping at (location) ·(location): Greenskins ·Clearing the Way for (location) ·Taking Point ·Ghoul Problem at (location) ·Rogue Courser at (location) ·Resettle Refugees at (location) ·Defend the artillery at (location) ·Stop the Raiding at (location) ·Kidnapped Trader at (location) ·Suspected Synth at (location) ·Water, Food, or Power
Freeform/Unmarked questsA New You ·Art Appreciation ·Botany Class ·Brother Against Brother ·The Cleaner ·Familiar Faces ·Fly Fishing ·Gun Run ·Hazardous Material ·MacCready for Action ·The Memory Den ·Nuka Cola Needs ·Order Up ·Prep School ·Public Knowledge ·Recruiting Hancock ·Tough Times ·Traffic Jam ·Trouble Brewin' ·Wedding Day
Add-on questsAutomatronA New Threat → Headhunting → Mechanical Menace → Restoring Order → Rogue Robot
Far HarborFar From Home → Walk in the Park → Where You Belong → Best Left Forgotten → The Way Life Should Be → Cleansing the Land (Reformation) → Close to Home

Living on the Edge: Blood Tide ·Safe Passage ·Hull Breach ·Rite of Passage ·The Hold Out ·Turn Back the Fog ·The Great Hunt
Acadian Ideals: The Arrival ·Hunting the Hunter ·Data Recovery ·The Price of Memory
What Atom Requires: Visions in the Fog ·The Heretic ·The Trial of Brother Devin ·Witch Hunt ·Ablutions

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Workshop quests: Condensers Down ·Super Mutants in the Fog ·Trapper Attack ·Deadliest Catch
Vault-Tec WorkshopVault-Tec Calling → Better Living Underground → A Model Citizen → Explore Vault 88Power to the People → The Watering Hole → Vision of the Future → Lady Luck
Nuka-WorldAll Aboard → Taken for a Ride → An Ambitious Plan → The Grand Tour (Star Control ·High Noon at the Gulch ·Safari Adventure ·A World of Refreshment ·A Magical Kingdom) → Home Sweet Home (Claiming the Commonwealth) → Power Play (Cleaning House)Open Season

Crack left for dead 2 skidrow crack free. Cappy in the Haystack ·Precious Medals ·Trip to the Stars

A Goods Defense ·A Permanent Solution ·Amoral Combat ·Collaring Outside the Lines ·Taking Out the Trash ·Under the Collar ·Capture Settlement/Clear Out Settlement → Subdue Settlement/Shake Down Settlement
Cut quests20 Leagues Under the Sea ·Bullet ·Off the Grid ·Salvage ·That's the Spirit ·The Enemy of My Enemy ·The Replacement
Retrieved from 'https://fallout.gamepedia.com/index.php?title=A_Loose_End&oldid=2071538'
For the region of the Commonwealth, see Glowing Sea.
Quest data
LocationCrater of Atom
Rocky Cave
Given ByVirgil
RewardExperience
Technical
Editor IDMQ204
Base ID0006b500
Related quests
previous:
Dangerous Minds
leads to:
Hunter/Hunted
Virgil's Cure

The Glowing Sea is a quest that can be obtained within the Commonwealth, in Fallout 4.

Synopsis

The Sole Survivor has been tasked to find find Virgil, an Institute scientist that escaped from the clutches of the Directorate, and is now holed up somewhere within the Glowing Sea, in hopes of finding a cure for his condition.

Walkthrough

  • Traveling through the Glowing Sea is an arduous task, as the radiation levels are persistent, and outright deadly in many areas. Having equipment and medical supplies at hand to deal with radiation is necessary in order to reach the cave system that Virgil is hiding within.
  • After stocking up on supplies for dealing with radiation, which may or may not include the use of power armor, the Sole Survivor will need to first travel to a settlement called the Crater of Atom, in which the leader of the settlement will reveal that her people have dealt with Virgil, who has traded with their group a few times in the past, but he is not living with them, as he wishes to be alone. The radiation levels are unusually low around the Crater, and in some areas, completely absent.
  • After convincing her to give up Virgil's location, she will direct the Sole Survivor to a nearby cave, which is currently being guarded by a deathclaw that had recently moved into the area, which must be killed or sneaked past in order to gain access to the rocky cave.
  • Upon meeting Virgil, who is seen to now be a super mutant, he will reveal to the Sole Survivor that the only way he will help, is if they retrieve a serum for him that he was forced to leave behind at the Institute.
  • After agreeing to Virgil's terms, he will reveal that the only sensible way into the Institute, is to kill an Institute courser, as their brain chips utilize encrypted code that the Institute uses to teleport them in and out of the Institute.
  • Once this quest has been completed, Virgil will expect the player to deliver his experimental serum once the Sole Survivor completes their maiden voyage to the Institute. Should they return to Virgil without the experimental serum, or should they continue working for the Institute before delivering the experimental serum, Virgil will become hostile upon returning to him.

Quest stages

StageStatusDescription
Find Virgil in the Glowing SeaI need to find Virgil, the escaped Institute scientist, somewhere in the Glowing Sea and hope that he can help me reach the Institute.
Fallout 4 quests
Main questsSole Survivor main questsWar Never Changes ·Out of Time ·Jewel of the Commonwealth ·Unlikely Valentine ·Getting a Clue ·Reunions ·Dangerous Minds ·Shattered ·The Glowing Sea ·Hunter/Hunted ·The Molecular Level ·Institutionalized
Institute main questsInstitutionalized ·Synth Retention ·The Battle of Bunker Hill ·Mankind - Redefined ·Mass Fusion ·Pinned ·Powering Up ·End of the Line ·Airship Down ·Nuclear Family
Brotherhood of Steel main questsReveille ·Fire Support ·Call to Arms ·Semper Invicta ·Shadow of Steel ·Tour of Duty ·Show No Mercy ·From Within ·Outside the Wire ·Liberty Reprimed ·Blind Betrayal ·Tactical Thinking ·Spoils of War ·Ad Victoriam ·The Nuclear Option (Brotherhood of Steel) ·A New Dawn
The Railroad main questsRoad to Freedom ·Tradecraft ·Underground Undercover ·Operation Ticonderoga ·Precipice of War ·Rockets' Red Glare ·The Nuclear Option (Railroad) ·Burning Cover
The Minutemen main questsWhen Freedom Calls ·Sanctuary ·The Sight ·Taking Independence ·Old Guns ·Inside Job ·Form Ranks ·Defend the Castle ·The Nuclear Option (Minutemen) ·With Our Powers Combined
Side questsMiscellaneous side questsBenign Intervention ·The Big Dig ·Confidence Man ·Curtain Call ·The Disappearing Act ·The Gilded Grasshopper ·Here There Be Monsters ·Long Time Coming ·Diamond City Blues ·The Devil's Due ·Emergent Behavior ·Human Error ·Kid in a Fridge ·Last Voyage of the USS Constitution ·Long Road Ahead ·Pull the Plug ·Special Delivery ·Emogene Takes a Lover ·The Secret of Cabot House ·The Silver Shroud ·Vault 81 ·Hole in the Wall ·Here, Kitty Kitty ·Short Stories ·The Marowski Heist
Institute side questsBuilding a Better Crop ·Plugging a Leak ·A House Divided
Brotherhood of Steel side questsThe Lost Patrol ·Duty or Dishonor ·A Loose End ·Getting Technical ·Blood Bank ·Reactor Coolant
The Railroad side questsBoston After Dark ·Memory Interrupted ·Butcher's Bill
Minutemen side questsThe First Step ·Raider Troubles ·Abernathy Farm: Retribution
Radiant questsPest Control: (location) ·Hypothesis ·Appropriation ·Reclamation: (location) ·Political Leanings ·Cleansing the Commonwealth ·Quartermastery ·Leading by Example ·Learning Curve ·Feeding the Troops ·Jackpot: (location) ·Concierge ·Weathervane ·Randolph Safehouse ·Variable Removal: (location) ·To the Mattresses ·Lost Soul: (location) ·A Clean Equation ·High Ground ·Kidnapping at (location) ·(location): Greenskins ·Clearing the Way for (location) ·Taking Point ·Ghoul Problem at (location) ·Rogue Courser at (location) ·Resettle Refugees at (location) ·Defend the artillery at (location) ·Stop the Raiding at (location) ·Kidnapped Trader at (location) ·Suspected Synth at (location) ·Water, Food, or Power
Freeform/Unmarked questsA New You ·Art Appreciation ·Botany Class ·Brother Against Brother ·The Cleaner ·Familiar Faces ·Fly Fishing ·Gun Run ·Hazardous Material ·MacCready for Action ·The Memory Den ·Nuka Cola Needs ·Order Up ·Prep School ·Public Knowledge ·Recruiting Hancock ·Tough Times ·Traffic Jam ·Trouble Brewin' ·Wedding Day
Add-on questsAutomatronA New Threat → Headhunting → Mechanical Menace → Restoring Order → Rogue Robot
Far HarborFar From Home → Walk in the Park → Where You Belong → Best Left Forgotten → The Way Life Should Be → Cleansing the Land (Reformation) → Close to Home

Living on the Edge: Blood Tide ·Safe Passage ·Hull Breach ·Rite of Passage ·The Hold Out ·Turn Back the Fog ·The Great Hunt
Acadian Ideals: The Arrival ·Hunting the Hunter ·Data Recovery ·The Price of Memory
What Atom Requires: Visions in the Fog ·The Heretic ·The Trial of Brother Devin ·Witch Hunt ·Ablutions

Workshop quests: Condensers Down ·Super Mutants in the Fog ·Trapper Attack ·Deadliest Catch
Vault-Tec WorkshopVault-Tec Calling → Better Living Underground → A Model Citizen → Explore Vault 88Power to the People → The Watering Hole → Vision of the Future → Lady Luck
Nuka-WorldAll Aboard → Taken for a Ride → An Ambitious Plan → The Grand Tour (Star Control ·High Noon at the Gulch ·Safari Adventure ·A World of Refreshment ·A Magical Kingdom) → Home Sweet Home (Claiming the Commonwealth) → Power Play (Cleaning House)Open Season

Cappy in the Haystack ·Precious Medals ·Trip to the Stars

A Goods Defense ·A Permanent Solution ·Amoral Combat ·Collaring Outside the Lines ·Taking Out the Trash ·Under the Collar ·Capture Settlement/Clear Out Settlement → Subdue Settlement/Shake Down Settlement
Cut quests20 Leagues Under the Sea ·Bullet ·Off the Grid ·Salvage ·That's the Spirit ·The Enemy of My Enemy ·The Replacement
LocationsAbandoned shack (Federal surveillance center K-21B) ·Atlantic Offices ·Capsized factory ·Crater of Atom ·Decayed reactor site ·Edge of the Glowing Sea ·Federal supply cache 84NE ·Forgotten church ·Hopesmarch Pentecostal Church ·O'Neill Family Manufacturing ·Red Rocket filling station cave ·Relay tower 0DB-521 ·Rocky cave ·Sentinel site Prescott ·Skylanes flight 1665 ·Vertibird wreckage
FactionsUnited States Armed Forces (132nd Engineering Corps) ·Church of the Children of Atom
CharactersNamedAtom's Wrath ·Brian Virgil ·Brother Foster ·Brother Griffith ·Brother Henri ·Brother Hoberman ·Brother Ogden ·Brother Ward ·Mother Isolde ·Sister Layla ·Sister Verena
CreaturesBloatfly ·Bloodbug ·Deathclaw ·Eyebot ·Feral ghoul (Glowing one) ·Radscorpion
FormerBill Stevens ·Jeff Buzensky (Employee 011985TP) ·Mitch Dunleavy ·Mrs. Hart ·Mrs. Kline ·Patrick Tharn ·Richard Elmsby
QuestsMainLiberty Reprimed ·The Glowing Sea
Side?
Office

Fallout 4 Virgil Hostile Release

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